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About Me

 

 

I am a 3D Animator in Canberra, who specialises in character & model animation and game development.


I am passionate about the Animation Industry, and I consider Animation to be a creative profession which can provide me with countless opportunities to illustrate and demonstrate my skills and knowledge.


My adoration for art, motion picture, games, human anatomy & movement, are just some of the key elements which have helped me to enhance on my concepts, designs and creations.


I like to work with a combination of industry-grade animation & modelling tools, - Maya, ZBrush, Mudbox and Motion Builder just to name a few, and my appreciation and knowledge of these skills has shown me why some games really stood out and inspired me in some way, and I thrive in creative and team environments where hard work and passion for designing animation is valued.


When I was an infant, I suffered a stroke due to a blocked artery in my kidney. There were many side-effects out of it, but my biggest adversity was being left paralysed on the left side of my body.


As I grew older, I adapted to being physically challenged and I realised that about the only interests and hobbies I could take my time exploring and engaging in and not feel different to others, was the gaming world and anything to do with it. I was amazed at my own ability to play the most interactive games you can think of, on any console platform, with one hand only.

 
My desire to learn all that I could about the gaming, art and animation worlds grew stronger and led me to pursue into tertiary studies.


Today I take pride knowing I have overcome many challenges in achieving my goals in becoming a 3D Animator, and maintaining my ongoing professional development.


You can find some of my work on my website which documents my journey in the Industry.

 

 

Kind Regards


Andrew
 

 

 

 

 

 

 

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